Choose niches.
Pick genres that fit. We find niche creators (streamers and YouTubers for Steam games) matched to your wishlist goals.
STEAM WISHLIST GROWTH · INDIE CREATOR OUTREACH
Grow Steam wishlists via creator outreach to niche streamers and YouTubers, before launch, without living in your inbox.
Choose niches, approve the cold email, and we handle the legwork. Steam keys stay optional.
Wishlist strategy for indie Steam games. Your campaign, our outreach. Keys never required.
Tap the genres that fit. Multi-select. Change anytime.
Click niches on or off. Nothing is saved yet. This is the demo flow.
Start from a template. Edit the message until it sounds like you.
You say go. We contact creators. Steam keys are optional, only if you want them.
THREE STEPS. LESS BUSYWORK.
You approve the campaign.
We cold-email niche streamers and YouTubers. Keys stay optional.
Pick genres that fit. We find niche creators (streamers and YouTubers for Steam games) matched to your wishlist goals.
Start with a ready-made template. Customise subject and body before anything goes out.
Give the go-ahead. We send cold email to creators. Add Steam keys only if it helps. Never required.
BUILT AROUND YOUR LAUNCH
You provide the game and the final message. Keys are optional. We connect niche streamers and YouTubers to outreach you approved. Built for Steam wishlist growth before launch.
Platform in development. Demo campaign shown.
Start with a pitch for streamers and YouTubers, then edit until it sounds like you. Wishlist asks, review invites, demo invites. Keys only when you turn them on.
Open the pitch builderSign up to try templates. Campaign automation rolls out next.
QUICK ANSWERS
Straight answers on keys, who finds creators, and when to start.
No. Steam keys are optional. You can run indie creator outreach and wishlist asks without offering keys. Turn a key pool on only if you want to.
We do. You pick niches; we find niche creators (streamers and YouTubers for Steam games that fit), then you approve before any cold email goes out.
Start wishlist strategy before launch, ideally once your Steam page (and ideally a demo) is ready, so creator outreach can turn interest into wishlists.